DIGITAL PAINTING
ART DIRECTION
INTERFACE
SERVICES
I offer a wide variety of services. See below some for of my specialties.
My rates depend on the type of work involved and the length of the contract.
I've been Art Director or Art Lead for most of my projects. I've managed outsource teams and sizeable internal teams. Besides communicating needs to an art team, I can cross the divide and speak rationally with the coders. I also am capable of a managing tight schedules and collaborating with management.
I often get involved heavily with interface and the technical work of art integration.
For Wizards of the Coast and Game Table Online I created the interface for a Virtual Dungeons & Dragons app. I've dealt with a wide variety of tools including Flash, UNITY, and a wide variety of custom prorpietary systems.
CONCEPTING
GAME DESIGN
I've contributed to design generally, but for a few my role was exclusive. For example, on Adera I was the sole designer for a while. I especially love story design, writing dialog and minigame design. I like to create board games in my spare time too. I've done a bit of 3D level design back in the day working with Unreal.
3D WORK
I've used Autodesk tools since 1994. I work with environments and characters. I take care of modeling, texturing, rigging, animation, cinematics and low-poly. The works. For 3D stuff I have acted in technical pipeline roles, schedule production roles, creative direction roles, and general production roles.